kjorteo: Portrait of Celine exercising, with a workout headband. (Celine: Exercise)
In this update:

* Two more of our crew ascend to their final forms!
* Time Pichu Shenanigans?
* Celine hates Pennant Capture so much that it's not even played in this video and she stops to rant about it anyway
* Another badge acquired!
* Our two Gloom Puppies are both awesome, it turns out. Shame the one is so fragile though....
* Celine can't read and doesn't know what move types are

Follow us on Twitch

Some notable clips and highlights from this session:
Can I have my Pokemon back? Not his Berry Juice though.
Wrongly accused
Our Pichus are definitely in order
Cassandra wins the last Jump Medal
oh :(
The AI was ALMOST brilliant here
Dog of Destruction
Also known as Percussive Therapy
Believe in the Heart of the Mon
Taking a third option
kjorteo: Photo of a computer screen with countless nested error prompts (Error!)
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Right, so, I hit LiveJournal's character limit right after getting kicked out of the gift shop, so now it's a new entry and more eavesdropping.

Back to work! )
kjorteo: Fanart of Shuu from Hatoful Boyfriend in bird form, scowling at the camera and looking menacing. (Hatoful: Shuu)
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After a downright obscene wait, part four of Laura Bow in: The Dagger of Amon Ra is finally upon us! In this update, we meet the cast, attempt to navigate a system of information-feeding so convoluted that the game actually loses track of where it is and spoils itself, steal uncover clues, and basically get all the character establishment out of the way so that people can start dying. Fortunately, it only takes about four years, so it's all right.

The good news is that the entire rest of the game takes place inside the Leyendecker Museum, which means no more of those accursed taxi rides. The bad news is that the two walkthroughs I'm using have given me contradictory advice on the order of events. I'm hoping that just means that I can do everything in any order and the game proceeds when it's all done, and that examining the evidence before talking to the guests instead of the other way around makes no difference and won't set me up for a "surprise, the game is now unwinnable" moment later, but....

... We'll see.

Anyway! )
kjorteo: Scan from an old Super Mario Bros. comic, of King Koopa facing the camera and looking at his wits' end. (Koopa: Fed up)
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In part three of my epic struggle to complete a Sierra game using two walkthroughs, we will hopefully finish with all this pre-museum wandering around the city and finally clear the way to the museum, which I am told is supposed to be the point of this game. Yes, [personal profile] davidn finished the entirety of Hugo 2--all of it--in two posts, but I apparently can't even get to the point where The Dagger of Amon Ra truly starts in under three. Sorry about that.
Read more... )
kjorteo: Portrait of the low-res overworld model of Red XIII from Final Fantasy VII, looking grumpy. (Sigh.)
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After bravely defying the odds and surviving the introductory cutscene, it is now time for the next installment of Laura Bow in: The Dagger of Amon Ra! Note that I'm actually controlling the character, now, which means that my odds of survival decrease dramatically.
Read more... )
kjorteo: Fanart of Shuu from Hatoful Boyfriend in bird form, scowling at the camera and looking menacing. (Hatoful: Shuu)
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[personal profile] davidn did a highly entertaining screenshots-with-commentary play-through of Hugo 2 sometime ago. I decided I should follow it up with a game from my childhood. I find my selection fitting, for several reasons. First, it's by the same company, which should tell you that we're in for a treat.


I will probably be using this as a reaction image a lot.

Furthermore, it is another point-and-click adventure game, and it also has a murder mystery plot (except this one involves murders that actually happen.) And with that segue, I give to you: the rather confusingly-titled Roberta Williams' Laura Bow in in: The Dagger of Amon Ra: A Laura Bow Mystery (I am not kidding) which even the game itself shortens to....


Laura Bow in: The Dagger of Amon Ra.
(I personally tend to shorten it even further by omitting the "Laura Bow in:" part.)
Read more... )
kjorteo: A 16-bit pixel-style icon of (clockwise from the bottom/6:00 position) Celine, Fang, Sara, Ardei, and Kurt.  The assets are from their Twitch show, Warm Fuzzy Game Room. (Default)
Years and years ago, I made a Let's Play of The Dagger of Amon Ra.

Given how long ago this was, I would say a lot of it hasn't aged well at all, especially in the earlier entries. However, I like to refer back to it as an example of something that took so long to finish that you could actually see me growing up as the entries progressed. At first, I just wanted to dunk on it and rip it to shreds for laughs. Over time (mostly thanks to [personal profile] xyzzysqrl showing me the way,) I mellowed out and came to appreciate this game for what it was. Sure, I was making wisecracks all the way through the last entry, but they weren't coming from a place of hatred and "mock the bad thing, funny" the way they had been.

Warm Fuzzy Game Room is largely about appreciating and celebrating the more unique or esoteric titles out there, or at the very least, giving them a chance in a space that won't go full AVGN on their asses for anything that isn't the safest, blandest, most mainstream stay-on-the-trail thing.

The Dagger of Amon Ra Let's Play is where, if you look carefully and read between the constant quipping, I think you can actually see that idea first being born inside me. The before and the... if not after, the at least slightly-less-before.

...

All that said, the biggest problem with the old LP is that it's so old that all the image links died years ago, making the whole thing completely unreadable now. I could go back and fix the links, but, you know, LiveJournal.

And so, Operation: Port Amon Ra LP To Dreamwidth is upon us!

Consider this the "Index" entry; we're going to go back and edit it to add links to the individual entries as they're fixed and re-polished and posted. I'm not going to port the whole thing all in one go--maybe an entry per day or so? We'll see. It shouldn't take as long as the original did, though, given all I have to do is copy/paste and fix the links.

INDEX:

Part 1: Murder and mugging! Oh, New York :)
Part 2: Offensive stereotypes
Part 3: 45 seconds
Part 4a: The night that never ends (Part 1)
Part 4b: The night that never ends (Part 2)
Part 5: Gore and glitches
Part 6: Museum burglaries
Part 7: Beaks beaks beaks beaks beaks
Part 8: SCREAM!
Part 9: In which the game broke
Part 10: Giving the Countess a break
Part 11: Again and again (Act 3 finale)
Intermission: Post-act 3/Pre-act 4 recap and speculation
Part 12: ...

NOTE: This play-through was written and completed when the game was essentially abandonware. It includes several references to that (specifically to the apparently broken copy protection.) This game has since become available on GOG, but I assure you that 1) this was written before that happened, and 2) I immediately went back and purchased the game once it was out. Please support the official release.
kjorteo: Portrait of Marcus Noble, a wolf character from my novel, looking equal parts exhausted and nervous. (Afflicted: Marcus)
PokePosts without making the obligatory metal lyric title just be Avantasia again: 3 0

(I would be very interested in seeing the "which bands got quoted how many times" stats after this entire run is done but they have to be the eventual winners. Hell, they have the honor of being the only band so far from whom I drew the titles for two different entries from the same song--at 3:35 and 1:47, respectively.)

When we recruited Gmork, I said that that should be the last special aside new recruit bio/intro entry for now. I was wrong. Like, the plan really was just to get those four newcomers--Badgertwo, Rock Biter, Priscilla, Gmork--and those four plus the people who were already there were going to be our Kanto team. That really was the plan. I left the door cracked ajar by using weasel words like "should" only because, you know, who knows? Maybe something unforeseen will happen, maybe I'll end up with an "oops I totally forgot I was going to pick up one of these mons too" realization, maybe I'll just happen across a mon that... actually you know what, I like this mon, let's use them.

So it is with our unexpected fifth Kanto newcomer out of four. Perhaps fittingly for an unexpected arrival whom we were not exactly planning to welcome, meet a lonely outcast, another example of a dark heart not necessarily being an evil one, yet one who struggles to find acceptance due to that perception. Someone whose quest to find someone who loves and accepts them started with none other than us.

Read more... )
kjorteo: Scan from an old Super Mario Bros. comic, of King Koopa facing the camera and looking at his wits' end. (Koopa: Fed up)
We--or at least I--apparently am in the kind of mood to analyze and plan out Pokemon movesets. I've actually quite enjoyed doing so for the new recruits in all of their introductory entries (well, almost all of them; I forgot to do that for Badgertwo.) In fact, I enjoyed it so much that I'm now thinking of going back and reevaluating the entire rest of the team. You know, while we're here.

I think half of it is that our options have expanded. We ran into a lot of issues where getting that move would involve being tutored from the Battle Frontier or getting a TM that's like 10,000 Coins in the Game Corner or something, and those systems are bullshit. Before, that meant settling for what we could get without them. However, as seen in part 21, I have now changed my mind on those two specific hurdles in particular; the Battle Frontier and 10K+ Coins in Voltorb Flip are such bullshit that I'm just cheating for them, because fuck that. Thus, those options are back on the table now. (Everything else--Pokewalker unlocks, even Pokeathlon points--we're still doing legitimately for now. Hell, even something like 4,000 Game Corner Coins for a Swords Dance TM isn't too bad; we could do that, maybe. But 10K for Thunderbolt? Fuck the you.)

So, the team has build options now that they didn't before, especially post-National Dex. Also, I'm just in a mood to analyze builds anyway, and... I dunno, maybe I made some move-based decisions back then that I just feel like we could do better on now. Whatever the reason, I just felt like now was the time to revisit everyone's builds with fresh eyes. join us as we now analyze the current movesets and possible changes we could make for the entire old guard party.

WHO LIKES OVERTHINKING MOVE STRATS? I DO )

Whew. And there you have it: a giant moveset text dump. Part of the reason I posted all this is because--as I said--I was kind of still in analysis mode and just wanted to give everyone the treatment that the newcomers got. The other part is that I felt like I might be able to speed up our streams a little more if we do more of this move maintenance type stuff behind the scenes. Between getting everyone's moves all set up and taking care of the people who'd called us for rematches, it was over an hour before Part 21's "At long last we actually get on the boat and go to Kanto" actually got on the boat and went to Kanto. I think, much like "oh yeah these mons are a few levels higher last time because Pokewalker" can just be assumed at this point, maybe this entry will serve as sufficient notice when we start next time with Moonchild already having Energy Ball, Omnihunter already having Bug Bite, etc. (Input still welcome and greatly appreciated, though!) We can probably take care of the rematches off screen, too.

So, see you next time in a state that will be more ready to go right from the start, hopefully!
kjorteo: Portrait of the low-res overworld model of Red XIII from Final Fantasy VII, looking grumpy. (Sigh.)
This should be the final new recruit introduction entry for now. The idea was to adopt our newly expanded team options right when said options expanded, which mostly meant right after finishing the Johto League. However, there is one more recruit who comes from a Pokewalker course that doesn't unlock until one actually acquires the National Dex, which we did in our last stream (part 21). We finally picked him up just tonight, so it's time to introduce you to the newest of the new kids.

We've met a would-be super soldier, a pensive guardian, and a diva who works hard and plays hard. Two of them even debuted (and did incredibly) in the last entry. Now, to complete this batch of new recruits, meet a conflicted and tormented soul, a dark heart in search of redemption.

Read more... )
kjorteo: Screenshot from Werewolf: The Last Warrior, of the titular Werewolf next to a sign that says "Don't Knock". (Don't Knock)
Three of the four new party members have been introduced (the fourth will be coming next entry; we needed the National Dex acquired in this session before we could go looking for it) and so it is time once again for actual advancement. Done once again in the form of a stream. These are a lot easier for us and seemingly fun for the audience as well, so expect this to be the standard format going forward except for special aside entries such as those aforementioned introductions.

In this update:
* The new arrivals arrive!
* Celine explains where she draws the line on cheating!
* Everyone wants a rematch!
* At long last, our Kanto journey begins!
* Freighter engines are noisy, it turns out!
* GAME DESIGN
* Our first Kanto Gym badge!

Follow us on Twitch

Some notable clips and highlights from this session:
* Another Pokewalker explanation
* This is a good UI.
* Turn white nuts into kurt's balls, and throw them at pokemon (Thanks to SeireaSong for this clip)
* Its name is Rock Biter for a reason, okay
* Describe Flygon Poorly Challenge
* Smile!
* Priscilla's Game Face
* guitarist vincent? (Thanks to SeireaSong for this clip)
* Casual destruction

And lastly, for those who like our writing as well, I'll leave this entry with some thoughts on at least two of the three newcomers now that they've actually tasted battle and shown us our stuff. (Badgertwo is still growing and being Exp. Share carried until he can gain his final moveset and evolve.)

Read more... )
kjorteo: Sprite of a Skarmory posed and looking majestic, complete with lens flare. (Skarmory: BEHOLD)
This is the third Special Aside entry to introduce the new Pokemon joining the team for our upcoming Kanto journey. It will be the last one until we're ready for our next actual playing session, though there will be one more after next session (since we can't get the fourth recruit we're planning on until we have the National Dex.)

Previously, we met Badgertwo, the fruit of a half-finished and all-unethical project to breed the perfect weapon, now rescued and learning what it means to enjoy life the way "imperfect" Pokemon do. We also met Rock Biter, a shy yet dutiful electronic sentinel searching for meaning beyond its service. While they come from different circumstances, each will need to learn how to forget everything they're "supposed" to be and to play and have fun, like Ethan and his Marill.

Now, prepare to change gears as we meet someone who is all about the fun. Meet a dazzling and flamboyant performer who is well familiar with the partying scene. She's flashy, flirty, and here to have a good time, but lest you underestimate her, she harbors a true and fearsome power behind that playful act.

Read more... )
kjorteo: Screenshot from Hatoful Boyfriend, of Miru & Kaku looking excited and triumphant in the seat of their tank. (Hatoful: Miru & Kaku)
Are you ready to meet another new member of the team for our upcoming trip to Kanto? We told you; the team options expand dramatically once you're in the postgame (even if SoulSilver's "postgame" is effectively a midgame... the inverted castle from Symphony of the Night is about the closest analogy that comes to mind) and so a lot of doors for recruitment have opened all at once. These Special Aside posts are an effort to shine more of a spotlight on each of the newcomers, in an attempt to give them some characterization, that they may hopefully better fit in with the ones whose lives and stories you've been keeping in your hearts this entire time.

Unless we're forgetting someone, I expect there to be a total of four of these posts. Three come immediately after toppling Lance and becoming the Johto League Champion (technically we actually could have done these even sooner since they're just more self-trades from Diamond, but it just seemed more fair and sporting to wait,) and so their entries and introductions come right now, before our next session. The fourth will require the National Dex, which we technically still don't have yet since we just saved and quit after the credits, even if we're mere minutes from getting it next time. Thus, you most likely can expect the fourth introduction to come in between the next session and the one after.

For now, here is the second of the three immediate ones. Last time, we met Badgertwo. This time, meet another construct of sorts searching for humanity, though less of a genetically optimized weapon and more of a robotic guardian. A sentinel, a sworn protector searching for purpose outside the battlefield.


Read more... )
kjorteo: A 16-bit pixel-style icon of (clockwise from the bottom/6:00 position) Celine, Fang, Sara, Ardei, and Kurt.  The assets are from their Twitch show, Warm Fuzzy Game Room. (Default)
Now that we have conquered the Johto League, the entire Kanto league is upon us. This something between "postgame content" and "an entire additional game tacked onto the first game." Kanto is an entire region, you see--the region in which the generation 1 games took place, to be precise. Much like Johto, there's even an entire questline to get all eight gym badges before facing the ultimate challenge. On the other hand, Johto was clearly the "main story" of this game. The entire character arcs with both Team Rocket and Silver played out here. The ending was a suitably climactic showdown against the Elite Four and the Champion. There were even end credits. We saved and quit before this happened, technically, but very shortly (like, within the first few minutes of starting up) next time, we can expect to unlock the National Dex, which is usually around the point when most Pokemon games have declared it to be postgame time. "Yeah, you beat the main game with the regional roster, so now it's time to just open everything up and let you play with whatever at this point."

The end result of all of these mixed signals: We still have an entire region to go, but all of the safety locks are now disabled, or at least they will be once we get that National Dex. Our team options have already drastically increased, and we can expect them to increase even further very shortly after we start the next session. (I know using the Pokewalker already let us have certain Pokemon far earlier than it would be possible to obtain them within the actual game--ahem, hi Murkrow--but even by those standards the roster is about to explode. The National Dex acquisition will unlock about a zillion new Pokewalker courses, for one thing.)

This leads us to the point of this Special Aside entry, along with the next few that we intend to follow it. We're going to be getting a lot of new recruits in a very short amount of time, with potentially as much as half the team or more replaced either by next session or the one after. So that these all-new characters can better fit in with the established team whose heartfelt journey was built over the course of everything they've been to up to this point, I feel like the new recruits need... you know... an introduction. Who are these people, and what brings them to our team? Why should you care about them when the Neverending Six already have your heart? Hopefully by the end of this series, the expanded team won't feel as out of place compared to the ones who have been here from the beginning.

That said, the perfect example for what I mean and what I'm going for, the perfect introduction to this topic, comes with our first new addition. This is a Pokemon whose debut I've been planning and waiting for with excitement since early on in this LP, one with almost as much nostalgia and backstory to it as Empress Moonchild herself (even if for completely different, almost polar opposite reasons,) even if I was able to go without mentioning it and keep that fact a surprise all the way until now.

In this entry: Meet a science project searching for meaning. An engineered monster of sorts, born out of frustration and bred solely to be a weapon, now freed and left to learn how to live and love.

Read more... )


And there you have it; our first new recruit. More new faces to meet next time, perhaps?
kjorteo: Screenshot from Daedalian Opus, of a solved puzzle with the text "GOOD" displayed on underneath it. (GOOD)
After the written portion of this Let's Play languishing for years, and after we happened to become Twitch streamers in the interim, what better way to honor this run than to stream it? It's... easier to create content this way. It turns out that Nothing we've been fighting against this whole time was called undiagnosed ADHD, and even now that makes written entries, edited videos, or anything I have to go back and polish up and post after the fact instead of just "stream, play and comment live, done" a lot more difficult. However, Empress and her retinue deserve better than to languish and be forgotten. They deserve their closure.

And so, Operation: Bring Back the SoulSilver Let's Play in Stream Form is upon us.

In this update:
* THIS TEAM IS BACK!
* What even is level balance?
* Two members of the final team ascend!
* Meganiums are dogs, apparently!
* The final tests of the Johto League!
* Celine tries and fails to pronounce Gyarados!
* She also cries!

Follow us on Twitch

Some notable clips and highlights from this session:
* Don't Mess with the 'Press
* Gyarados
* In the end, they did it.
* This team is back!
kjorteo: A 16-bit pixel-style icon of (clockwise from the bottom/6:00 position) Celine, Fang, Sara, Ardei, and Kurt.  The assets are from their Twitch show, Warm Fuzzy Game Room. (Default)
In this issue: Affiliate status! Our SoulSilver LP is actually finally coming back (I really hope [personal profile] penguinmayhem is still around)! The latest on that whole CD-i thing! Snakes! The writing backlog! And more! (Note: Maybe not more.)

A long overdue update about all sorts of stuff! )
kjorteo: Photo of a computer screen with countless nested error prompts (Error!)
Here is a letter we just sent to our local retro game store after calling them and asking if they do console repair. It is very long because this ended up being such a rabbit hole.

Read more... )

Never be a collector: not only is it one of those "crack would be cheaper" hobbies, but it also apparently turns you into a goddamn electrical engineer.

There are nights when I look at things like this letter, look at the sheer lengths I go to just to bring things like the Interlight saga to some sort of conclusion, and I ask myself... is it all worth it? The time and research and learning what an M48T08-150PC1 chip even is, let alone the difference between the old and new ones? The money (which we're actually kind of tight on right now) that goes into all these parts and repairs and scan converters and capture cards and whatnot? All just for... this?

But then I look at the comments that video got. The fact that we posted the first-ever footage of that game, and what it meant to those commenters to finally have documentation of it after their childhoods, and... yeah. Yeah, I could never walk away from all this. I believe in the cause too much.

But man.

Anyway if you want to help out (because $oof), we're currently six five holy heck we actually did it followers on Twitch away from the magic 50 threshold at which point we can claim affiliate status and set up channel points and subscribers and all that fun stuff. A friend suggested getting a Patreon to help with expenses like this in exchange for the content we're creating, a way for you to support us in our mission. That's a good idea, but at this point, it's probably easier to just do that through Twitch, you know? Like, if you support us then you can subscribe? Only you need to be affiliate for that, and we need just a few more followers to qualify for affiliate we have the followers and just need to stream more to get the other stats up AAAA THANK YOU. ;A; So, please consider giving us a follow if you haven't already, just to put us over the top. And if you want to give us Patreon-esque support so we can excavate through more lost media, then maybe consider subscribing to our Twitch channel once we're big enough for that to become an option?

https://www.twitch.tv/kjorteo

At the very least, follows and spreading the word are free. :3

Anyway, thank you for your time, as always.
kjorteo: Sprite of the dead "boss" and "Sorry, I'm Dead" speech balloon from Monster Party. (Sorry - I'm dead.)
We try to do the gameblogging awards in December; they're part of our year-end wrap-up. However, this year, a dead coyote and an even deader mental state (which I haven't gotten around to writing about yet, appropriately enough) led to that slipping. So, uh, here we are with some belated 2021 game nominees.

2021 by the numbers: 24 games completed, 1 game abandoned, and 1 ongoing, for a total of 26 gameblogging entries. This narrowly edges out 2017 (the first year we ever did this, in which we had 29) as the lowest amount of entries in the history of us doing game writeups. You would think that losing my job and getting waylaid with the kind of ADHD and executive function struggles that left me practically bedridden for months on end would have led to playing more video games, because what else was I doing all day? But, uh, apparently not.

Some of these categories are bare enough that we may as well not have them, while others still managed to have a lot of great games in contention for a highly competitive award. Which ones are which? I guess you'll have to keep reading to find out.

Onward, at last? )
kjorteo: Photo of a computer screen with countless nested error prompts (Error!)
In our year-end review post, I mentioned having dropped the ball on several things I still intend to get back to when time/energy levels/etc. allow. We still plan to do the 2021 gameblogging awards posts, for example, even if it's 2022 now. I'd like to stream more, too. (Oh, we're on Twitch now, by the way.) All sorts of creative stuff from music to essays to questionable fanfiction. Etc.

The problem is that basically all of that involves having a computer. For an impressively long run, our main PC was the good old rig I named Coyote, because that was my fursona at the time and because that way it would form a matched set with Roadrunner, our laptop. You can tell from the first point there about how long ago this was, and about how old Coyote (and Roadrunner) are.

Unfortunately, Coyote has finally crapped out for good. A new machine has been ordered and is on its way, and it is going to be so cool you guys aaaaa I'm excited. We're going to start 2022 by getting with the times and getting a fairly kickass gaming rig. Maybe if our income situation stabilizes and we can afford a VR headset someday, we can finally venture into that whole realm, since we'll finally have a machine that's more than powerful enough to support it. (You know, as opposed to Coyote, which could barely even open large image files, let alone run something like the Final Fantasy XV benchmark without it looking like a PS1 demake.) Of course, the catch is we just ordered the new PC yesterday and it will take about two weeks or so to assemble and ship, and in the meantime I'm sitting here writing this entry from my phone.

We're looking into whether, despite its age and the fact that something failed (we suspect the motherboard but I can't make any promises that anything else is okay,) any of Coyote's parts may be of interest to anyone with a similarly old machine for whom they would still be an upgrade. Or something to practice dissecting if you're into computer repair, I don't know. Your business what you do with them, really; we're just looking to see if there's any interest in scavenging it. We tentatively have someone who may be interested in the video card and power supply, and we plan to keep the hard drives. Assuming no one wants a probably-dead motherboard, that still leaves an old processor, RAM, possibly optical drives, the case, etc. We'll see. We'll have to get all of that organized, which is tricky without, you know, a computer.

We mourn the loss of Coyote, our loyal and stalwart machine that earned something of a reliable "yeah it's an old potato but it gets the job done" reputation that it upheld until its dying cycle. Bon voyage, amigo.

And we're definitely not looking forward to just straight up not having a computer for weeks on end, either. This next little stretch is going to be rough.

At least the new machine is something to look forward to, though. Aw yeah getting with the times, get hype.
kjorteo: Sprite of the dead "boss" and "Sorry, I'm Dead" speech balloon from Monster Party. (Sorry - I'm dead.)
The year is drawing to a close, and the title of this post doesn't refer to my or our intent to discontinue our yearly recap posts or anything like that; we're reporting as normal (sort of) and it's our lives that feel like this was the year that everything just kind of... stopped.


There's our former job, you see. Former? Ah, yes, about that.... )

Our mental health hasn't been great, either. You see.... )

Anyway, the point is, here's what our current employment and disability prospects are looking like. Buy some insurance pls? )

I know we've been dropping the ball on posts and stuff, too. So much to write... )

And, uh, that was our year, I guess. Normally we pick songs to represent the year.... )


It is my sincere hope that at least some executive function will be restored over the coming year, so the eventual 2022 writeup won't be as full of "yeah I know I was supposed to do the thing and I didn't, sorry" as this one.
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