kjorteo: A 16-bit pixel-style icon of (clockwise from the bottom/6:00 position) Celine, Fang, Sara, Ardei, and Kurt.  The assets are from their Twitch show, Warm Fuzzy Game Room. (Default)
In this issue: Affiliate status! Our SoulSilver LP is actually finally coming back (I really hope [personal profile] penguinmayhem is still around)! The latest on that whole CD-i thing! Snakes! The writing backlog! And more! (Note: Maybe not more.)

A long overdue update about all sorts of stuff! )
kjorteo: Photo of a computer screen with countless nested error prompts (Error!)
Here is a letter we just sent to our local retro game store after calling them and asking if they do console repair. It is very long because this ended up being such a rabbit hole.

Read more... )

Never be a collector: not only is it one of those "crack would be cheaper" hobbies, but it also apparently turns you into a goddamn electrical engineer.

There are nights when I look at things like this letter, look at the sheer lengths I go to just to bring things like the Interlight saga to some sort of conclusion, and I ask myself... is it all worth it? The time and research and learning what an M48T08-150PC1 chip even is, let alone the difference between the old and new ones? The money (which we're actually kind of tight on right now) that goes into all these parts and repairs and scan converters and capture cards and whatnot? All just for... this?

But then I look at the comments that video got. The fact that we posted the first-ever footage of that game, and what it meant to those commenters to finally have documentation of it after their childhoods, and... yeah. Yeah, I could never walk away from all this. I believe in the cause too much.

But man.

Anyway if you want to help out (because $oof), we're currently six five holy heck we actually did it followers on Twitch away from the magic 50 threshold at which point we can claim affiliate status and set up channel points and subscribers and all that fun stuff. A friend suggested getting a Patreon to help with expenses like this in exchange for the content we're creating, a way for you to support us in our mission. That's a good idea, but at this point, it's probably easier to just do that through Twitch, you know? Like, if you support us then you can subscribe? Only you need to be affiliate for that, and we need just a few more followers to qualify for affiliate we have the followers and just need to stream more to get the other stats up AAAA THANK YOU. ;A; So, please consider giving us a follow if you haven't already, just to put us over the top. And if you want to give us Patreon-esque support so we can excavate through more lost media, then maybe consider subscribing to our Twitch channel once we're big enough for that to become an option?

https://www.twitch.tv/kjorteo

At the very least, follows and spreading the word are free. :3

Anyway, thank you for your time, as always.
kjorteo: A 16-bit pixel-style icon of (clockwise from the bottom/6:00 position) Celine, Fang, Sara, Ardei, and Kurt.  The assets are from their Twitch show, Warm Fuzzy Game Room. (Warm Fuzzy Game Room)

Warm Fuzzy Game Room Original Soundtrack by Tharotia

(Bandcamp link!)

Oops, we were done posting about our ten formative albums, but I did say the Changed OST (along with that of Mega Man Unlimited) inspired me in the ways of NES/Famicom-style music in ways that I might have more to say about in another entry.

This isn't formative. It's not even really an album, since it's about five minutes long in total. Also I made it (with some spiritual support.) But speaking of convenient segues into shameless plugging....

Hey, remember when I got those CD-i games and started to get into a whole thing with them? It's not even done yet, and the "raw footage" video is technically unlisted because someday I'm going to edit it into a real releasable thing, but even the unlisted raw run of The Story of Jonah's "Lost Sheep" game is, to my knowledge, still the only footage of this game currently in existence on the Internet. I'm really proud of that! I want to make our video series a thing because of that!

There's still a lot of pre-planning and foundation-building, a lot of making assets, like these cool sprites from our icon, which I originally imagined to be for a little five-second intro bumper/splash screen animation for our videos, but now we just use them everywhere. The soundtrack, of course, also originally for video assets but now here it is. I even have a website set up, and while it doesn't have any actual content yet, I've been fussing with the layout, making sure it looks consistent and nothing breaks between the various subpages, it looks good on PC and on mobile, the links in the footer all work (including having a working link to what will be the official WFGR Telegram chat, which, like the site, exists but is currently kind of empty,) and so on. You know, framework stuff.

It's all coming along, though! Very slowly, but we haven't forgotten. The site is up and running at warmfuzzy.games, which I'm proud of both because it's looking pretty slick so far and because that's just an awesome domain name that I'm thrilled to have gotten.

Also, switching the "Interlight" tag to "Warm Fuzzy Game Room" as of this entry, since I plan to cover non-Interlight games as well. Everything in the Interlight saga before this is still "Interlight" because I'm too lazy to go back and change them all.
kjorteo: Screenshot from Uninvited, of a closeup portrait of the Mysterious Lady attacking the player. (Mysterious Lady)
(Dumb shitpost chatlog that I'm reproducing here because it's funny)

Everest, [26.03.19 08:22]
You should do a youtube series where you play these old games but things keep going subtly wrong in weird uncanny ways and it turns out the games are haunted like a youtube horror arg

Everest, [26.03.19 08:23]
Like "hmm, this is the trouble screen from the jonah game but im playing noahs animal stacker, thats weird... wait whats that behind m - AHHKK *stabbing noises*

Everest, [26.03.19 08:24]
YouTube fame in 2.5 seconds

Everest, [26.03.19 08:24]
Donr forget the hyper realistic blood

Celine & Sara Kalante, [26.03.19 08:30]
Honestly I feel like the Interlight saga up until around when you got here really sounded like a creepypasta setup anyway--you had this RARE UNDISCOVERED GAME from a company (Interlight in this case) that basically works as a fictional OC company stand-in because it doesn't exist except for this game but the author can give all this exhaustive detail about them from their "research"

Celine & Sara Kalante, [26.03.19 08:30]
that I acquired second hand from a mysterious yard sale ebay auction

Celine & Sara Kalante, [26.03.19 08:31]
and you have all these blog entries about trying to get the damn thing working, VERY SLOWLY MAKING PROGRESS all while building intrigue

Celine & Sara Kalante, [26.03.19 08:31]
and then of course as soon as we pointed that out the goddamn Lemmings thing happened

Celine & Sara Kalante, [26.03.19 08:31]
it was perf

Celine & Sara Kalante, [26.03.19 08:32]
Anyway so really all I needed to do was make some sort of Petscop/Ben Drowned like fake footage when I finally got to the part where I cracked the code and could show this game

Celine & Sara Kalante, [26.03.19 08:32]
and make it creepy

Celine & Sara Kalante, [26.03.19 08:33]
though tbh the actual game already has some really weird looking NPCs and, you know

Celine & Sara Kalante, [26.03.19 08:33]
the trouble

Celine & Sara Kalante, [26.03.19 08:33]
pretty much all I needed was some missingno glitchy shit and an entry about how bad things were starting to happen to me IRL

Everest, [26.03.19 08:33]
Youre talking while the old slave lady turns up ans whispers "kill your family..." in place of her usual line and you dont notice cuz ur talking

Everest, [26.03.19 08:34]
And ur like "wait what did she say?"

Everest, [26.03.19 08:34]
And just random single frames of corruption and eyes and stuff

Celine & Sara Kalante, [26.03.19 08:34]
blood sheep
hear its bleat

Everest, [26.03.19 08:35]
Then you start seeing the trouble everywhere

Everest, [26.03.19 08:35]
You start dreaming about the trouble

Everest, [26.03.19 08:35]
Seeing that face behind your eyes

Everest, [26.03.19 08:35]
Woken up by the sirens

Everest, [26.03.19 08:35]
The edge of your vision you swear you can barely see those eyes

Everest, [26.03.19 08:35]
The trouble is going to catch you.

Celine & Sara Kalante, [26.03.19 08:35]
I enter a door in my second run I KNOW FOR A FACT is safe because I just showed that area in the first, but there's randomly a trouble warp there now, and it looks... vaguely different somehow... mostly the same but a little more red-tinted. It's super hard to see because of how dark it is but it almost looks like there could be some blood on the floor.

Celine & Sara Kalante, [26.03.19 08:36]
and it drops me off in a new area I've never seen before, not even when I was younger...

Celine & Sara Kalante, [26.03.19 08:37]
STAY OUT OF TROUBLE written in zalgotext
kjorteo: Screenshot of the SNES game Family Dog.  The titular dog is smiling widely and looking ecstatic, despite the fact that Family Dog is not a very good game. (Family Dog)
At long last, here it... mostly is.



This is an unlisted video for now, because it's not the official version yet. I have big plans for eventually getting a YouTube game review show off the ground. I taught myself spriting in Pixel Studio and composing in FamiTracker just so I could make the intro splash screen bumper things. My first episode will probably be Family Dog (and will probably make a lot of the same points with the same basic mood as my COMPLETE entry for it) just to set the tone for what kind of show I want this to be. (Conversely, this one. This is exactly what I'm aiming for. The only thing I would change is that my show probably wouldn't have the live-action skit intro.) Once it's established, I'll do a thing on The Story of Jonah, probably as episode 2 or 3.

But that's going to be months down the road, and I didn't want to wait. This is footage from an undiscovered game, something that you might be among the first people in the post-Internet world to see. Of course I'm going to have a "just so you know what Lost Sheep looks and plays like" leak in advance of the official review.

But here it is. After everything... after the entire saga in the Interlight tag, I present to you: Lost Sheep.

This would not have happened without your continued support. I hope you find the whole thing as... you know, worth it as I do. Thank you.
kjorteo: Sprite of a Skarmory posed and looking majestic, complete with lens flare. (Skarmory: BEHOLD)
My new microphone stand and capture card have arrived!

The microphone stand was supposed to be a solution to "how in the world do I use my microphone while I'm sunk deeply into my couch" because a regular vertical pole concert-style stand just... was not the right answer for that. This one looks like a boom arm on a C-clamp, so you clamp it onto something and then have an extendable arm from there. The problem is that I just plain do not have anything suitable it can clamp onto. I was really hoping the clamp was optional and the parts were compatible and I could just screw the boom arm into the top of my other stand instead, but no such luck. At least it came with a nicer pop filter that's probably an upgrade over my current one, but that's... vexing.

The capture card held much better news, though! After a brief panic where I thought I guessed wrong and didn't have the available free PCI-e slots required for it on my old potato of a motherboard, it turns out I could move some things around (fun fact: you're totally allowed to put one of those smaller PCI-e x1 type cards into a longer PCI-e x4 or x8 or x16 slot and it works fine) and everything's good to go now.

So! With the capture card in place, and the physical console and RetroTINK and everything feeding into it, my setup is good to go! I don't really have time to record the footage and make the actual videos just yet, but I of course had to take some test screenshots of various games and settings. I even made sure one of the test games was The Story of Jonah. This is still essentially an undiscovered game, after all. After all the hyping I've been doing, I have what may well be the first-ever images of this game on the Internet. After showing my friends and such in IM last night, you might just be among the first people in the world to see this....

Oh, and a couple other less-undiscovered games too, for reference )
kjorteo: A 16-bit pixel-style icon of (clockwise from the bottom/6:00 position) Celine, Fang, Sara, Ardei, and Kurt.  The assets are from their Twitch show, Warm Fuzzy Game Room. (Default)
It's been a while since we had news on the Interlight front, because as tantalizingly close as we came, we just were not making progress on the input issue. It got to the point where I gave up on the obviously dire state of CD-i emulation and looked into getting a physical console, but even those efforts were thwarted by eBay's terrible rules and framework. (Protip: If you snipe an auction at the literal last second, you are a bad person.)

I am incredibly fortunate to be surrounded by such loving and supportive friends and companions who believe in this project as strongly as I do, and so I actually had several people working on this from various angles (seeing if they could fix the emulator, seeing if they could find a physical console, etc.) I could make a thank-you list that would leave us here all day. That said, the first person to make a breakthrough and crack the case was [personal profile] xyzzysqrl, who just happened to have a friend who happened to have an old console and games in the back of their closet somewhere, and so she hooked us up with each other.

The console I ended up with (which just arrived last night--thank you!) is somewhat off-brand (it's a Magnavox CD-i player, not Philips) with the main drawbacks being only one controller port (you know, because I was totally planning to couch co-op CD-i edutainment titles) and no A/V output options besides composite (okay, the lack of s-vid hurts a little.) It's also very much in not-great condition, with quirks and nuances like "maybe try taping the CD tray lid down so it stays closed enough to register as closed and actually play." However, the good news is that meant the console itself was a fairly deep discount value-wise. This in turn meant that I was also able to afford yet another bundle of games, including one valuable collector's item (I now yes-really own Wand of Gamelon) for roughly the same budget I was looking at for a console alone earlier. The local retro game store might be able to repair the CD tray lid (and possibly one or two of the other issues as well?) if I bring it in, and in the meantime, it still runs perfectly with the proper workarounds.

I spent most of last night going on a major shopping spree that included a RetroTINK, capture card, and a new boom arm-style microphone stand that will hopefully allow me to use my microphone from the couch (further testing and fussing with setups required.) I think I might need to get some HDMI extension cables tonight just in case, but other than that, that... should be everything for the capture setup? We'll see what I'm forgetting as packages start to roll in.

In the meantime, I don't have the means of capturing and showing footage yet (ordered and on the way!) but I of course had to test The Story of Jonah with the console now that I have it. Some quick observations:

  • Even though it looks like it's in visibly flawless condition and should run perfectly, I was unable to get my roller controller to work or register at all. Meanwhile, even though it looks visibly gnarled and untrustworthy, the regular controller that came with the console works flawlessly. I might see if the retro shop has another one just in case when I'm there to get the console looked at anyway, but it should hold regardless.
  • Whoof, the animation and voice acting in the Story of Jonah have not aged well. Young me remembers it being... okay, not outstanding but not YouTube Poop-tier, you know? No, this is absolutely poopable.
  • On the other hand, other than the pixels being chunkier on a modern display (I really need that RetroTINK, it's kind of urgent,) Lost Sheep is exactly as batshit as I remember it being. God, you have no idea how much I'm looking forward to showing you. It is MAGICAL. The world needs to see this.
  • There are five songs in the sing-a-long room (I think--I only briefly skimmed the menu,) which surprised me. I thought there were three (one of which I can remember.) I picked one of the other ones out of curiosity, and it all came flooding back. And I... look. I'm not going to make the usual stand-up comedy observations about how I can't even remember my goddamn water bottle when I'm going to work, yet a decades-old CD-i children's bible edutainment sing-a-long is burned in memory forever, because those observations have been made before. Instead, I will boggle over where in the absolute hell my brain was hiding that memory for over twenty years. I had zero recollection of that song. None. It was gone. If you'd shown me the title of the song and offered me a million dollars if I could sing even a single word from it while threatening to murder my entire family if I couldn't... I couldn't do it. There was nothing, not even the slightest hint of a thread to go on. But as soon as it started playing, there it was, like it'd never left. By the end of the first verse, I already had the entire chorus (lyrics and all) cued up in my mind and ready to go. And the Lord (And the Lord) in His mercy and grace, put an end to Jonah's chase, and let him fall~


So, after having stalled out so long, things seem to be coming together... remarkably quickly, actually. The idle pipe dream of "man, if I were a gaming YouTuber, my show would be about..." is happening. And all I can say is... aaaaAAA??

Thank you, everyone who helped and even just the people believing in us from the sidelines. This wouldn't have happened without your support and encouragement.
kjorteo: Scan from an old Super Mario Bros. comic, of King Koopa facing the camera and looking at his wits' end. (Koopa: Fed up)


*Screams externally*

I was on eBay looking just out of curiosity how much a physical CD-i would set me back, and I stumbled upon this lot. These aren't Interlight games, but Sandy's Circus Adventure and Zombie Dinos were similarly in the "My grandparents had all these kids' edutainment games" pile, and Sandy's Circus Adventure seems to have been met with Interlight levels of not existing anywhere on the current Internet that I was able to find.

God help me, this is going to be my thing, isn't it. This is what I'll be known for. Celine Kalante, the CD-i Children's Edutainment Expert.

Also keeping my eye on an auction for the system itself (fingers crossed,) which includes another game lot if I win.

I asked all of clan to please send help, but their reaction was basically the end of Edguy's Love Tyger video. I feel so enabled to do incredibly stupid things. Thanks, guys. <3

(Oh, and I got a roller controller, too. You know, for authenticity. Look, I honestly don't know how the edutainment pointy-clickies would even work on a normal CD-i controller. I thought this was the normal CD-i controller well into my adulthood; I'd never seen any other kind.)

Almost....

Jan. 13th, 2019 03:55 pm
kjorteo: Glitched screenshot from Pokémon Yellow, of Pikachu's portrait with scrambled graphics. (Pikachu: Glitch)


[personal profile] everestdragon happens to be visiting me for a couple days. Among the other things we've been up to, he took an interest in my ongoing Interlight saga and tried to help out with the emulation issues. Thanks entirely to him, we have made a huge breakthrough, and are closer than we've ever been to cracking this case... though agonizingly not quite there yet.

What you see above is test footage from our attempts to run The Story of Jonah. First off, it runs, which is a hell of a lot farther than we got before Evvy started helping! He found us a working emulator, which was able to read the image I dumped, and this is as far as we got from that.

The issue now is input. Once it gets to the title screen, all action stops. The game is entirely mouse-driven, but we find ourselves unable to move the mouse or click on anything, no matter how many options and settings we've messed with and what we've tried to do. It's agonizing to be this close yet this far... look! Lost Sheep is right there! Literally all we have to do is scroll over and click on it! ... But that is the point we're currently at.

Still, this was at least major progress, and we did learn a few things even from what we've been able to see so far. First off, wow that is some 90s edutainment aesthetic already. Those company and title screens are FONTASTIC. Like, Graphic Design Is Interlight's Passion.

Also, the splash screen goes back to crediting themselves as Interlight Productions, Inc. This even though the game's box (and LinkedIn profiles from ex-employees I found) credit Interlight International, Inc. David and Goliath (which experiences similar issues of working right up until you need to input something) also uses "International" even in its splash screen, making Jonah's splash screen... unique? I'll have to rip the others and see how many International versus Productions screens we have, but that's a project I'm saving until we get the input issue resolved.

Which has us completely stumped and we're stuck again.

But nnngh so close.

(Also, I just realized how much of a perfect creepypasta setup I've accidentally made this whole saga sound like so far. A completely forgotten game no one on the modern Internet has any record of at all, acquired from a mysterious old man at a yard sale eBay, with a series of slowly yet increasingly detailed blog entries delving into the history and backstory of this fictional game and company, complete with glitches and errors when attempting to play the game, and content we're desperately seeking but haven't been able to access yet this early in the tale. The question is, when we finally do get into Lost Sheep, was the CD-i capable of rendering HYPERREALISTIC BLOOD?)

Edit: I told Evvy that same creepypasta comment as above and then the very next thing we went to run another test with some Lemmings ROM and

kjorteo: Photo of a computer screen with countless nested error prompts (Error!)
I regrettably do not have any major discoveries or breakthroughs to announce this time, but I didn't want to leave the Interlight saga hanging with radio silence and no update.

At this point, the current status of the project is that I think I have successfully ripped and dumped The Story of Jonah. IsoBuster can see the contents of the disc just fine, and I extracted .iso and .cue files.

Testing and playing it is the trick, because it turns out that the current state of CD-i emulation is a dire mess. We have tried just about every CD-i emulator on the market, and they all either completely fail to read images (even an actual CD-i ROM I downloaded just to have a known good ROM to test as a control variable) or setting them up is such an arcane advanced degree-requiring nightmare that we haven't even been able to get far enough to read the images. It might just be easier to get an actual CD-i and a capture card at this point, but three problems:

1) CD-is are like $300
2) According to [personal profile] swordianmaster, at least some CD-i units have faulty batteries that tend to brick the system when they die, meaning the console itself is on that whole "better enjoy this while you can before that 30-year-old internal battery finally gives out" doomsday clock that is usually reserved for old console games with battery saves. This makes it harder to justify spending that much money on a CD-i.
3) Even if I capture-carded this, some YouTube videos of me playing Lost Sheep aren't really the same thing as getting dumps published. I mean, ideally anyone who's actually interested after reading all this should be able to check the Interlight games out for themselves, too.

At this point, we're at a loss. Tremendous thank yous to all my friends and loved ones who helped me get the project this far: [personal profile] xyzzysqrl, [personal profile] swordianmaster, all the Video Game Giveaways Telegram group mods but especially Jão, and of course Sara <3 But the next step might just involve expanding our support network out even further. At this point, we have what I think is a good dump of The Story of Jonah (I can dump all the other ones too if that one works, but may as well make sure we're on the right track first) and can provide the files to anyone who asks, but what in the name of all that's fluffy do you do with them? I can't... I'm sorry, I'm not smart enough to hack through the current CD-i emulation scene. If anyone reading this is, or can help spread the word to someone who is (https://kjorteo.dreamwidth.org/tag/interlight if you need a handy link to bring them up to speed on what we're trying to do here and what we have so far,) or knows something I missed, or.... Basically, what I need is someone to either poke around with the files on their end or hold my hand through how to do that on mine.

If you can do this, you will have my eternal undying gratitude. If I'm right about not seeing any of these already dumped anywhere, and Sword is right about even the physical consoles themselves having a shelf life... well. Losable gaming history is at stake.

(Actually, it might be anyway. CDs are more stable than old floppy disks but they are not a permanent safe and secure forever medium. It may take decades, such that these CD-i games from 1991 are still perfectly fine for now, but bit rot can eventually claim them if physical scratches don't first.)

Finally, I need to issue a correction for this part of the log from last entry:

Celine Kalante, [05.12.18 16:13]
Again, it's... mostly just because this is all going so easy so far. Jonah was like $40 on Amazon. All I needed was the full (corrected, thanks MobyGames) company name from the box and I found two ex-Interlight employees on LinkedIn with a simple two-minute DuckDuckGo search. I'm used to how epic that American Sailor Moon article made The Search feel, and this is all just... this is not hard. Why am I the only person who ever thought to do this.


Oh, because CD-i emulation is an unfathomable hellscape and anyone else who tried this probably hit the same hurdles I just did. I see.
kjorteo: Sprite of a Skarmory posed and looking majestic, complete with lens flare. (Skarmory: BEHOLD)


They're heeeerrrrreeeeeee

I don't really have the time tonight to get higher-resolution scans of the front and back of the remaining five boxes, like I did for The Story of Jonah. Actually, time is going to be an issue for the foreseeable future. The winners post for the gameblogging awards will involve some writing, as will the year-in-review thing I usually do. We will be visiting family sometime over the Christmas break. Smash Bros. Ultimate arrives tomorrow aaaaaaaa and of course we at least have to peek at that a little, I mean come on. I'd ideally like to acquire and play Detective Pikachu before the movie comes out. All this on top of usual chores, day job, electrolysis sessions when I can squeeze them in, etc.

That said, the good news is I at least have all the Interlight games now, and they're here, safe and sound. The current state of dumping them is that IsoBuster can read the contents of each disc just fine, and extract them to PC as well, but either I'm clueless or it seems to be unable to extract them in the form of a single image file like a .bin or .iso or something. Instead, I get a whole uncompressed actual folder full of the individual asset files. (Things I've learned today: Apparently 90% of a CD-i's content is stored in .rtf files, even things like the video and audio clips. These are of course complete unicode explosion gibberish if you attempt to treat them like actual .rtf files and, you know, read them.) To play these on PC, I will need two things:

1) A CD-i emulator
2) A way of either converting/compressing the raw folder or extracting the actual disc image into a form that the CD-i emulator can read

And that's... more than likely doable, but enough of a fuss that I don't really have time to fight with it tonight.

I don't want to leave this update without any discoveries, though, especially since this marks the update where I have received and now physically have the entire lot of Interlight games in my possession. Much like with Jonah before (though without the time to scan them for now--I promise I'll do that later) I at least went over the boxes, and found some interesting tidbits.

All of them follow the format of primarily being an animated main story, with minigames and bonus features on the side. The usual assortment is the Playroom (which has a coloring book, connect-the-dots, slider puzzles, and singalong songs), browsable Bible passages and "Tell Me More" info about Bibical setting details, a glossary of difficult words (I mean you're trying to market Scripture to young children after all,) etc. plus one big side game. For The Story of Jonah, it's Lost Sheep. David and Goliath has something called Goliath's Challenge, Moses: The Exodus has Pyramid Pursuit, Moses: Bound for the Promised Land has Desert Quest, Noah's Ark has Rainbow Walk, and The Story of Samson has Riddler's Race. So I was right to suspect the other games might have a Lost Sheep equivalent. How good/noteworthy/interesting the others actually are remains to be seen, but this is promising.

Every game in this lot had the dust sleeve and case, and the disc. None of them had that registration card or catalog that came with the other copy of The Story of Jonah I received from Amazon. I now feel infinitely better about having made both purchases just in case; yes I have two copies of Jonah now, but I wouldn't have had access to that catalog at all if I hadn't done that.

So hey, now we're all set for whenever the dumping/emulation issues are worked out, and whenever I can find the time.

On a more somber yet heartfelt note, I'd like to thank everyone who's been following and taking an interest in this series so far. I got... uh... kind of down and discouraged about this entire project the other day, after the last update. Not because anything happened, but just... a kind of wave of... mood crash hit me, and left me feeling all existential-crisis-y about what I was even doing here. I talked about it with a couple clanmates ([personal profile] swordianmaster and Sara, thank you both <3) and they were able to cheer me up. Beyond that, though, every comment I get from you people here about "this is so cool and fascinating and I'm really excited to see what you found" just... keeps me going, let's put it that way.

Log if you want a fuller explanation of what specifically was bothering me about this and the wisdom that pulled me back out. It's kind of long. )
kjorteo: Sprite of a Skarmory posed and looking majestic, complete with lens flare. (Skarmory: BEHOLD)
Hello! Tumblr kind of caught on fire and exploded, Dreamwidth welcomed all refugees and got a kjghpillion replies, and I decided to poke around [community profile] addme to see if any of the newcomers might be interested in some inane woodrat gameblogging. If you're new here, hi! Dreamwidth is nice. Us woodrats will do our best to be nice as well.

So, if you are new here, you kind of caught me in the... not even middle, but like two or three posts into the beginning of my Interlight odyssey. I'm keeping a tag here, but super-condensed version: No we're not religious, but we're into old cheesy games and retro collecting, I bought a bunch of CD-i children's Bible games by a company called Interlight that might be literally undiscovered to the modern Internet, and I'm hype to do some gaming archaeology.

Today, I got a package in the mail! Not the lot of six, but... uh... I kind of bought a separate copy of The Story of Jonah from a third-party seller on Amazon, because I wasn't sure if the eBay auction was going to pan out. Best case, everything comes in as promised and I'll end up with two copies of that particular one. For a rare-ish game (you see copies floating around eBay/Amazon occasionally, but usually not for cheap, and good luck finding anyone who ever dumped or recorded or otherwise digitally preserved them in any way) that is not a bad problem to have. Worst case? If nothing else, I at least have this one now.

I can't play it and show you what's on it yet, because the next step in the process is to figure out how to read and rip/dump the disc contents to PC, and the step after that is to look into CD-i emulation once I have a disc image to emulate. But since I now have a physical Jonah box in my hands, let's at least go over that and see what we can learn, shall we?


(Click through for larger versions)

Right away, this is a lot of validating information, and arguably already an important discovery or two. First off, Lost Sheep is the name of that sheep game I've been blathering about that got me started on this whole mess. I had completely forgotten that it lets you pick your starting location, but now that I see that screen there, I instantly recognize it. Oh, yeah. That was part of it too. Anyway, yep, that's the sheep game all right. I mean, I knew it was there of course, but it's nice just to see it and have actual evidence of it in some form I can show off. I feel validated already. (And just you wait until we get the emulating set up so I can show it in action....)

Second, compared to the MobyGames database entry for this game, they have... well, they don't have anything at all in the way of box art. Secondly, there is a slight mistake in their listed company name: MobyGames credits this and all the Bible games to Interlight Productions, Inc. If you look at the back more closely, the full company name according to what's on the box is Interlight International, Inc. Significant?

Well, according to a quick Internet search, yes. Searching for Interlight or even Interlight Productions brought up a zillion companies by that name and almost no usable leads or info for any of them. Searching for Interlight International, I found what I believe to be their company credit report (with a dissolution filed 8/25/1995) and a name and mailing address that may or may not be current, and at least two LinkedIn profiles of former Interlight employees. If I ever felt the need to track someone down for an interview or something, I have leads now, thanks to this one small name correction.

Of course, there are two big obstacles to that: 1) I need a LinkedIn account to DM people and eeehhhhhhh, and 2) what would I ask them, anyway?

At the very least, that's... premature for now. Let's revisit this option after I've played and dissected all six games. That way, we can get any potential "this raises so many questions" moments out of the way first, and then get a chance to ask them whatever was raised. :3

Still, it's an exciting development!



I was hoping to strike even more paydirt in the form of liner notes, but it turns out CD-i games (or at least this particular CD-i game) didn't really do those. The only things inside the box are the disc, a registration card, and yes I know that thing on the left looks like a giant manual or liner note set or something, and I was excited too, but....



It's a product catalogue for more exciting Philips CD-i games and accessories. I'm sure you can totally still use these numbers and contact info and order all this stuff up and this operation won't have shut down two decades ago or anything.

Given the way this catalogue is bound with those center staples, I can't scan it on a flatbed scanner without severely damaging if not outright destroying or disassembling it. That... is another option I'm keeping in my back pocket for now. If the lot of six games comes, and they all have this exact catalogue and thus I have like seven of them total, and it's something the Internet has never seen before, then it absolutely would be worth sacrificing one of them to digitally preserve this wonder. If this is the only one I end up getting, and/or if it's already scanned and viewable somewhere else I could just link to, that would make me a lot more hesitant to take such a drastic action.

For now, I just propped it open to the center page with the dust jacket (or whatever you call the outer part of the box) holding it open on one side so I could get the photo.

You know, that roller controller was what my grandparents had with their CD-i, and what I always played this and all their other CD-i games on. I thought that was the CD-i controller for the longest time. The first time adult me did an image search and found the "normal" CD-i controllers, I was... surprised, to say the least.

A lot of the games in here are a nice lead just to have the titles and the fact that they apparently existed. We're dealing with a console where seemingly a lot of titles not bearing the words "Zelda" or "Mario" somewhere in the name are completely lost to Internet history. Recall that the first major plot twist in this whole journey was when I hit up eBay looking for the Story of Jonah and found that entire Interlight Bible set, unaware that Interlight even had other games besides that one. Is there anything else mentioned in this catalogue that's similarly obscure now? If so, will at least knowing its name prove a valuable clue in tracking it down later?

One CD-i archaeology project at a time, of course. I mean, I haven't even looked at the contents of the Story of Jonah disc yet (I can't until we figure out how to rip and dump,) nor have I even received the rest of the lot in the mail. If I give each title this much attention (this entire entry was just for Jonah's box!) then we're looking at, uh, months, easily. At least. Possibly all year. So, it's safe to say that I will not be ready to even start taking on the task of hunting down these other games for a long time.

But I now have the means to, someday, should I get around to it! And that's pretty exciting.
kjorteo: Confused Bulbasaur portrait from Pokémon Mystery Dungeon. (Bulbasaur: Confused)
My pile of CD-i Bible games has apparently shipped, according to eBay. I haven't received it yet but it's in the mail and I have a tracking number, which means we've at least cleared the "what if the seller is running a scam and will now disappear forever" hurdle.

I am still unreasonably excited about this. Or is it that unreasonable? This may or may not be an actual big deal.

I've been doing some basic Internet searching while my mind is on the subject, and God help me I'm not ready to become an investigative journalist but here we are somehow. Learn from my mistakes, kids: Never be a game collector.

So, before we examine these games, we must first ask: just who was Interlight Productions, Inc.?

... No, really, that was not a rhetorical question. Who the fuck was Interlight Productions, Inc.?

MobyGames has almost nothing on them except the company name and the six games I just bought. These days, there seem to be about a billion Interlights per major industry, including at least one video game developer, making a search for this Interlight something like finding a needle in a needle stack.

Who were these people? Are any of them still around? Would attempting to track them down lead to an American Sailor Moon Odyssey?

I might learn more once the games arrive, if they have anything in the liner notes. However many decades later, I kind of forget if liner notes are a thing that CD-i games did. I guess we'll find out.

Also, making a tag for this now, just in case.
kjorteo: Screenshot from Dragon Warrior, of the ruined town of Hauksness. (Hauksness)
Both Sara and I are, by necessity, spiritual, but neither of us is formally religious. However, we are retro kusoge enthusiasts, so of course I own the Wisdom Tree collection on Steam.

But that's... people know about that one. I mean, it's on Steam. It's right there. What if we want to go deeper for our Biblical edutainment?

Musings on The Story of Jonah and its sheep game; long )

That leads me to what has been a big source of frustration for a very long time: This game has to be seen to be believed, but you can't see it. It's so obscure that the Internet just does not have it, at all. Maybe I'm bad at searching, but I've found nothing on YouTube, it was missing from all the sketchy ROM sites... even the Internet Archive doesn't have it. Until now, I've been reduced to peeking around eBay and Amazon third-party sellers, looking for someone who can sell me a physical for what would undoubtedly be a fortune (protip: never be a rare game collector) with the eventual goal of ripping and dumping it myself.

All because I want you guys to know what I'm talking about when I talk about the damn sheep game that badly.

Well, this morning, something happened.



This set was on eBay. It's mine now. Kinkshame me if you must, but yes, I just bought the entire CD-i I Can't Believe It's Not Wisdom Tree bundle.

You might have noticed this whole entry up to this point was about the Story of Jonah, specifically its sheep game. "You mean Interlight made more of these," you ask? Yeah, news to me too, and I'm the one who was interested in collecting one of them.

I'm excited. We'll see what happens--the next step is to wait for them to arrive, and to make sure they can be ripped and emulated. But... if this works? Not only will I be able to show off the sheep game, but like... who even knows what these other discs hold? What if the Story of Samson has some kind of, I don't know, goat game or something that's every bit as amazing, and we never knew?

Not to mention I very well might be onto something new here in the world of digital preservation. I collect games, but I've never had an impressive collection before. I have a couple things that shot up in value a bit, like Earthbound and Mega Man X3, and those are cool and all. However, I've never been the kind of high-level collector you see in "GROUNDBREAKING DISCOVERY: This collector just found a completely undiscovered Mother prototype no one has ever seen before" videos. Those guys have always made me feel inadequate about what's on my game shelf.

But... no, this is something. This is big, potentially. the Internet doesn't have these. (Well, okay, AVGN featured one of them to predictably shit all over it and I'm kind of grouchy about that. Still, I'm told that even he mentioned there being three Interlight Bible games in all, and I just bought six. Either he misspoke, or I will soon have three that even he didn't know about.) If this works, I'll be that Pokemon scientist resurrecting Aerodactyl from fossils. We're talking possibly, like, an actual discovery here!

We'll see. I mean, I just won the auction this morning and haven't received anything yet, so let's try not to get too worked up before we know this will work out.

It's hard not to be excited, though. I mean, eeeee.

In the absolute least impressive case, this is similar to DavidN bringing Masterspy to the Internet's attention, only with an entire series of games. In the best case..? Well... maybe, just maybe, I'll get one of those discovery headlines after all.
Page generated Mar. 14th, 2026 10:34 am
Powered by Dreamwidth Studios