COMPLETE: Deltarune chapter 2
Sep. 21st, 2021 08:18 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
After, what, a three year wait? Toby Fox just dropped chapter 2 of Deltarune out of nowhere. We have other games we're playing at the moment, but of course when it's a Toby Fox project, you just know the entire Internet is going to be all over this including us so this one just couldn't wait. I'm delighted to have torn through it, because aaaaa once again this series continues to be amazing.
I swear that it's actually getting better now that Toby's been reaching out to form a game development team rather than doing almost everything by himself. For example, Undertale was incredible, from the writing to the music to the gameplay even to the detailed battle sprites and portraits, but if I had to find even the smallest fault anywhere in the experience, I think the overworld field sprites were... not quite up to the visual standards one sees in battles and portraits. By Deltarune chapter 2, I look at scenes like this and I swear that the field sprites are somehow the best part of the new visuals. Even within the smaller space constraint of the field sprite, Susie's facial expression is incredible and completely sells the mood of the scene.
The writing is top-notch as usual, brilliantly switching between hilarity and sincere pathos. If you enjoyed shipping any of the characters from Deltarune chapter 1, HAVE WE GOT A FOLLOWUP FOR YOU, since there are moments for almost everyone. The music... I mean, it's a Toby Fox game, of course the music is phenomenal.
This may in fact be our favorite offering in this series so far, which is nothing at all against Undertale or Deltarune Chapter 1 (there's a reason we were so quick to tear into this one when it dropped!) If anything, it speaks to just how well they've been able to raise the bar over the course of the series... which means the subsequent chapters are going to be beyond belief.
I swear that it's actually getting better now that Toby's been reaching out to form a game development team rather than doing almost everything by himself. For example, Undertale was incredible, from the writing to the music to the gameplay even to the detailed battle sprites and portraits, but if I had to find even the smallest fault anywhere in the experience, I think the overworld field sprites were... not quite up to the visual standards one sees in battles and portraits. By Deltarune chapter 2, I look at scenes like this and I swear that the field sprites are somehow the best part of the new visuals. Even within the smaller space constraint of the field sprite, Susie's facial expression is incredible and completely sells the mood of the scene.
The writing is top-notch as usual, brilliantly switching between hilarity and sincere pathos. If you enjoyed shipping any of the characters from Deltarune chapter 1, HAVE WE GOT A FOLLOWUP FOR YOU, since there are moments for almost everyone. The music... I mean, it's a Toby Fox game, of course the music is phenomenal.
This may in fact be our favorite offering in this series so far, which is nothing at all against Undertale or Deltarune Chapter 1 (there's a reason we were so quick to tear into this one when it dropped!) If anything, it speaks to just how well they've been able to raise the bar over the course of the series... which means the subsequent chapters are going to be beyond belief.