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IFComp time once again! This is the fifth and final game. It is worth noting that
xyzzysqrl,
swordianmaster, and I all played five different IFComp games, and none of us played anything that any of the others had played. That's fifteen unique games! If anyone else is reading this and wants to do IFComp judging (you have until November 15 to submit your scores,) are you going to revisit any of ours, or are you going to try for five more non-overlapping ones to make it 20 overall?
Let's Explore Geography! Canadian Commodities Trader Simulation Exercise by Carter Sande is... uh.
Look.
I saw this on this list there, and I figured probably not as many people were going to play it as some of the more eye-catching ones, and I wanted to give it a shot. And goodness knows I play enough weird games. So yeah, sure, what the heck, let's be a Canadian trucker. For edutainment!
You are a commodities trader in Toronto. It's a boring spreadsheet-oriented numbers in an office cubicle job, but one that makes you wealthy enough that "you decide to take a spare $1000000 you have lying around and go trucking" is a reasonable thing that you can feasibly do. And so, one protagonist's midlife crisis becomes a chance to Oregon Trail your way around the Canadian countryside, full of touristy explanations of all the local sights. Your goal is to spend 30 days buying pallets of some particular product in one city, and driving somewhere to sell it for a profit. I recommend playing this with the map and walkthrough which includes a list of what can be bought and sold where. Buying a pallet of whatever your starting city (Toronto) happens to have and taking a complete wild guess where you can go to sell it works about as well in this game as it would in real life.
I'm making this sound like the kind of boring edutainment classroom exercise that makes you wonder why some Canadian teacher wanted to submit this to IFComp, but it does pack a surprising amount of game in here. Bless this game's heart, I actually did find myself having a few "Huh. Neat!" moments as I did the tourist stuff in every town I drove through. Also there's an incredibly weird hidden ending you can get from bringing two seemingly unrelated souvenirs from other cities to THE OBELISK in a third. This lets you drive a phantom ice road that shouldn't be open this time of year to a town that isn't on the map and that might actually be Purgatory, except Wikipedia assures me that it actually exists.
Which, hey. That is a thing I have learned.
Anyway, this was surprisingly neat.
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Let's Explore Geography! Canadian Commodities Trader Simulation Exercise by Carter Sande is... uh.
Look.
I saw this on this list there, and I figured probably not as many people were going to play it as some of the more eye-catching ones, and I wanted to give it a shot. And goodness knows I play enough weird games. So yeah, sure, what the heck, let's be a Canadian trucker. For edutainment!
You are a commodities trader in Toronto. It's a boring spreadsheet-oriented numbers in an office cubicle job, but one that makes you wealthy enough that "you decide to take a spare $1000000 you have lying around and go trucking" is a reasonable thing that you can feasibly do. And so, one protagonist's midlife crisis becomes a chance to Oregon Trail your way around the Canadian countryside, full of touristy explanations of all the local sights. Your goal is to spend 30 days buying pallets of some particular product in one city, and driving somewhere to sell it for a profit. I recommend playing this with the map and walkthrough which includes a list of what can be bought and sold where. Buying a pallet of whatever your starting city (Toronto) happens to have and taking a complete wild guess where you can go to sell it works about as well in this game as it would in real life.
I'm making this sound like the kind of boring edutainment classroom exercise that makes you wonder why some Canadian teacher wanted to submit this to IFComp, but it does pack a surprising amount of game in here. Bless this game's heart, I actually did find myself having a few "Huh. Neat!" moments as I did the tourist stuff in every town I drove through. Also there's an incredibly weird hidden ending you can get from bringing two seemingly unrelated souvenirs from other cities to THE OBELISK in a third. This lets you drive a phantom ice road that shouldn't be open this time of year to a town that isn't on the map and that might actually be Purgatory, except Wikipedia assures me that it actually exists.
Which, hey. That is a thing I have learned.
Anyway, this was surprisingly neat.