kjorteo: A 16-bit pixel-style icon of (clockwise from the bottom/6:00 position) Celine, Fang, Sara, Ardei, and Kurt.  The assets are from their Twitch show, Warm Fuzzy Game Room. (GOOD.)
[personal profile] kjorteo
I think it's complete, anyway. I reached the end of a long corridor with a scary face that jumpscared me and auto-exited the game, and launching it again started over. (Crashing and restarting a lot with the game different somehow, creating new system files after the crash to continue the narrative like some creepy ARG, etc. have all been deliberate parts of a few other creepypasta games before, but not this time apparently.) So I guess that's it? It's complete enough.

Essence.exe is a creepypasta Mario game, by the way.

Normally, when I finally clear a game off my list, I go through the rest of the backlog and make a top five list of the ones I most feel like I want to tackle as my next project, discuss the top five with [livejournal.com profile] xyzzysqrl, and then... go out on a random whim and play whatever I happen to feel like anyway. *Blush, mumble* But I felt like skipping all that and just doing this one real quick because, I mean, it's a creepypasta game. Can't be more than like fifteen minutes long, right?

All the preliminary creepypasta game trappings are done very well--there's some appropriately cryptic and creepy text files. The one misstep there was in this one:

ANA
ANACONDA
ANA
ANANAS
ANNE

SON, WE SHAL UNITY AS ONE BEING
SOON, WE SHAL UNITY AS ONE BEING
SOON, WE SHALL UNITE ASS ONE BEING
SOON, WE SHALL UNITE AS ONE BEING

COMPRESION..... 30.45798920%
REQUEST FOR SKIN FOR FURTHER DEVELOPMENT....... 0.12%


Where the ANA ANACONDA bit reminded me of that weirdly animated Nickelodeon girl that got a half-hour special in front of the Digimon movie. Giggling to myself over that mental image didn't exactly make the atmosphere any creepier going in, but oh well. The actual game handles the creepiness very well so that was soon forgotten anyway.

The game's biggest failing, I think, was that there was just too much arcane nonsense in the gameplay. Yes, creepypasta games are supposed to be glitchy and weird and unintuitive to a certain extent, but they should also shepherd you along so that even if you're flailing around with no idea what you're doing, you sort of end up where the game wants you to be anyway. Hell, the "whoa, wait, why am I suddenly in this room?" sense makes it scarier, anyway! I shouldn't... if I have to stop playing and go do some researching to see if there's a walkthrough somewhere for how you get to the next area, I'm not scared anymore. The immersion is broken at that point.

Still, I came in expecting a quick less-than-a-day romp so I could check something off my list and get another "yay I completed a game" point all while indulging my interest in game creepypastas a little, and that's exactly what I got. No complaints in that regard.

Get it here if that's your thing, by the way.

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kjorteo: A 16-bit pixel-style icon of (clockwise from the bottom/6:00 position) Celine, Fang, Sara, Ardei, and Kurt.  The assets are from their Twitch show, Warm Fuzzy Game Room. (Default)
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