Dec. 5th, 2009

kjorteo: A 16-bit pixel-style icon of (clockwise from the bottom/6:00 position) Celine, Fang, Sara, Ardei, and Kurt.  The assets are from their Twitch show, Warm Fuzzy Game Room. (Default)
So, I have a PSP now. It came with a Hannah Montana game and I can, of course, get demos off PlayStation Store. I tried a few. Here are my first impressions!

Hannah Montana: Rock Out the Show:
Shut up, I was morbidly curious. I mean, the UMD was right there. I just wanted to see how bad it was. :( The game is split into three segments: concert preparation, the actual concert, and the cutscenes between the various concerts in story mode.

Concert preparations involve designing the stage and fiddling with the wardrobe of Hannah as well as all the backup dancers. It's basically one big dressup deal, so naturally the entire point of doing well in the concerts and the DLC I saw on the PlayStation Store is to unlock more outfits. Girly does not begin to describe it, but I will admit having a sort of guilty pleasure sense of fun from it, if only because I'm such a whore for customizing things. (That's the entire reason I played City of Heroes even though the actual game behind it is a fairly average and dull MMORPG, after all! And why I would get the Champions Online creator in a heartbeat if they ever decide to pull a Spore and release it separately.)

The actual concerts are a fairly middling rhythm minigame (press up/down/left/right along with the beat, yay) only it's set to Hannah Montana music. Eeurgh.

The cutscenes...the cutscenes. Sjdhghgasduhlf I want to die. There is no way I can adequately describe them, so here. I swear to God this is real and was actually what happened to me when I played the game. Even the laugh track. Really. D:

Dissidia: Final Fantasy
Being a Square-Enix fanservice game, the graphics, animation, models, etc. and even the voices are all pretty slick, but there's no substance to it at all. I picked Sephiroth and played a few rounds and the game was definitely pretty (as was Sephiroth,) but it's...what is this, some sort of 3D first-person fighting thing? It had about three thousand more mechanics than I actually bothered to learn for a freaking demo I just wanted to play already, so I went up to melee range and figured out that Square and Circle each do different Omnislash-esque multi-hit attacks for ridiculous damage, so I just sort of spammed those until I beat Zidane and then Squall and then decided this just wasn't fun.

LocoRoco: Midnight Carnival
Not to be confused with the other Midnight Carnival. I'd never played a LocoRoco game before, so I was curious. At the character select screen, I was presented with about six different LocoRocos, each of a different color, personality/backstory, and distinct theme song, like the yellow one being an energetic baby or something with a somewhat cutesy Japanese kid-sounding song that sort of reminded me of Katamari Damacy's Cherry Blossom Color Season, as one example. I ended up going with the purple one who is a sophisticated princess type and has a sort of slow pretty song that sounds like it's in French, because I'm just SUCH A GIRL LIKE THAT.

Anyway, the game seems...basic, but cute, fun, and charming. Not the most fun I've ever had ever but I could dig it.

LittleBigPlanet PSP
Like LocoRoco, this one struck me as a fairly generic platformer masked admittedly very well by a very charming presentation. Not something I'd pay exorbitant amounts of money for, but I had fun with it for the demo, at least. The main problem here is that the first level I tried (the tutorial) was so unbelievably enormous. I was seriously getting some Ending Fatigue on the first/tutorial level, so, you know.... But hey, was still mostly good.

Holy Invasion of Privacy, Badman! What Did I Do to Deserve This?
Yes, that's really what the game is called. I wanted so much to like this--it has that retro font, the sound effect stand-in for the Overlord speaking actually sounded really cool (he had a good "voice"...?), the premise is clever, and this being a Nippon Ichi game, the text is hilarious. It's just... the game... I don't know, too micromanage-y. I want to say it's too hard, but I'm the Guy and I really want I Wanna Be the Prinny for Christmas, so it can't be that. But that's platform hard. RTS hard is...different. Chaotic. All my monsters are eating each other and I have no idea what's going on and help. D: A shame, really.

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kjorteo: A 16-bit pixel-style icon of (clockwise from the bottom/6:00 position) Celine, Fang, Sara, Ardei, and Kurt.  The assets are from their Twitch show, Warm Fuzzy Game Room. (Default)
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