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I'm pretty sure this vampire lair in Lost Spires is just screwing with me now.
It had a trapped and max-level-locked Ayleid treasure chest in a very conspicuous central important-looking location. I saved before touching it just in case the trap went off, but was apparently able to disarm the trap successfully anyway. I then eventually broke through a max-level Very Hard lock, and was rewarded with... a single platinum coin.
There was a conjurer's skeleton on a bier that could not have been more ominously-placed, like this entire three-level dungeon was this one guy's heavily-guarded tomb or something. Freaking Lorgren Benirus was less central and important-looking than this, and he could even be activated except activating him did literally nothing and all he had was a fairly crappy staff.
The final Ancient Vampire lair room (which had no actual Ancient Vampires thanks to OOO, one or two Fearsome ones though) had not one but two easter egg-type almost-inaccessible rooms that I could only just barely access by disabling the Realistic Gravity mod and reactivating freaky moon gravity, and using that to make a series of impossibly tricky jumps like I was suddenly playing an N64 Rare game. Each room was good for about 56 gold and a lockpick when I finally got in.
Thank goodness the Vampire Matriarch had some decently cool-looking and powerful enough I guess (I mean my armor rating literally maxes out when I've only put about half of it on anyway, so it's okay if it's actually one or two points weaker) Elven Night Greaves, because otherwise that whole dungeon would have had nothing after it deliberately tried to get my hopes up at basically every opportunity it had.
Then again, the greaves may actually have been the cruelest prank yet, because they look cool and all but I'm probably never going to get lucky enough to find the entire rest of the set in random loot tables. Wah.
It had a trapped and max-level-locked Ayleid treasure chest in a very conspicuous central important-looking location. I saved before touching it just in case the trap went off, but was apparently able to disarm the trap successfully anyway. I then eventually broke through a max-level Very Hard lock, and was rewarded with... a single platinum coin.
There was a conjurer's skeleton on a bier that could not have been more ominously-placed, like this entire three-level dungeon was this one guy's heavily-guarded tomb or something. Freaking Lorgren Benirus was less central and important-looking than this, and he could even be activated except activating him did literally nothing and all he had was a fairly crappy staff.
The final Ancient Vampire lair room (which had no actual Ancient Vampires thanks to OOO, one or two Fearsome ones though) had not one but two easter egg-type almost-inaccessible rooms that I could only just barely access by disabling the Realistic Gravity mod and reactivating freaky moon gravity, and using that to make a series of impossibly tricky jumps like I was suddenly playing an N64 Rare game. Each room was good for about 56 gold and a lockpick when I finally got in.
Thank goodness the Vampire Matriarch had some decently cool-looking and powerful enough I guess (I mean my armor rating literally maxes out when I've only put about half of it on anyway, so it's okay if it's actually one or two points weaker) Elven Night Greaves, because otherwise that whole dungeon would have had nothing after it deliberately tried to get my hopes up at basically every opportunity it had.
Then again, the greaves may actually have been the cruelest prank yet, because they look cool and all but I'm probably never going to get lucky enough to find the entire rest of the set in random loot tables. Wah.