kjorteo: Screenshot from Jumpman, of the player character falling to his doom, with the caption "FAIL" on the bottom. (Fail)
Celine & Friends Kalante ([personal profile] kjorteo) wrote 2009-12-06 01:04 am (UTC)

LittleBigPlanet: I said I liked that one, just that the stock level they used for the demo is holy fuck end already long.

Holy Ridiculously Long Name: Not into RTS-style chaos, sorry. I'm not saying it's a bad game, but it's just not my style. See also: the difference between "I'm not playing TF2 because I think it's a terrible low-quality game" and "I'm not playing TF2 because even though it's a shining example of the genre, I don't like first-person shooters."

Dissidia: Here's where I'm going to have to disagree. The fights getting harder until I have no choice but to learn the mechanics properly wouldn't make it any more fun. I don't want to learn the mechanics properly. It's just not engaging enough for me to want to make that kind of investment. Jamming a bunch of fanservice characters in a pretentious fighting game isn't really that much better than jamming them into a simple one; either gives me the uncomfortable sensation as I play that I'm just watching Squaresoft masturbate.

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