(no subject)
Nov. 17th, 2011 06:59 pm"Maddening abundance of gates." Well, at least they're honest.
Also, the thing about my team is that everyone is absolutely incredible, but not at the same time. However, the final stratum is turning out to be some sort of carefully-constructed Eigen Plot, where everyone takes turns being the least useful member of the team just long enough for me to notice how little help they've been lately and start to wonder about that, and then the game suddenly throws something at me that said character was specifically created just to handle.
For example, Julian turned into a Prince/Ninja who can Prevent Order both rows at the same time using his own clone just before seemingly every enemy in the game started to love status attacks.
And Samuel ... I was just about to start questioning the importance of devoting an entire party slot to being Simone's living shield (since she's so squishy, his job is basically to spam Bodyguard and stand in front of her every round,) especially since he's been learning the anti-elements, which are 10 points to max each and there are three of them. In other words, he has been doing absolutely nothing but dumping points into skills I figured I'd never use until the postgame (where they will suddenly become absolutely mandatory if the three dragons are back) for the past 23 levels, now! But then, I just ran into an FOE whose thing is to go crazy with a spell that blows up the party at random (about five hits to completely random targets, fairly major damage, to the point where 2-3 could kill a person outright depending on how squishy they are) which was giving me trouble until I realized it's a Volt attack....
Also, the thing about my team is that everyone is absolutely incredible, but not at the same time. However, the final stratum is turning out to be some sort of carefully-constructed Eigen Plot, where everyone takes turns being the least useful member of the team just long enough for me to notice how little help they've been lately and start to wonder about that, and then the game suddenly throws something at me that said character was specifically created just to handle.
For example, Julian turned into a Prince/Ninja who can Prevent Order both rows at the same time using his own clone just before seemingly every enemy in the game started to love status attacks.
And Samuel ... I was just about to start questioning the importance of devoting an entire party slot to being Simone's living shield (since she's so squishy, his job is basically to spam Bodyguard and stand in front of her every round,) especially since he's been learning the anti-elements, which are 10 points to max each and there are three of them. In other words, he has been doing absolutely nothing but dumping points into skills I figured I'd never use until the postgame (where they will suddenly become absolutely mandatory if the three dragons are back) for the past 23 levels, now! But then, I just ran into an FOE whose thing is to go crazy with a spell that blows up the party at random (about five hits to completely random targets, fairly major damage, to the point where 2-3 could kill a person outright depending on how squishy they are) which was giving me trouble until I realized it's a Volt attack....