(no subject)
Apr. 13th, 2009 11:36 pmFor the one or two people out there who still actually play Oblivion (it's a long shot, I know, but hey:)
PLAY RUINED-TAIL'S TALE.
It's story/quest-driven companion mod that has a gripping, moving, powerful story--moreso than anything in the official game! I was utterly blown away by how compelling and well-made it was. The only downfall was that it was so good that finishing it basically killed the rest of Oblivion for me. Like, I still have the Knights of the Nine quest half-finished, and I haven't even started Shivering Isles yet, but there's just...I don't know...now that I've been through RTT, it just seems like something is missing with the entire rest of the game. It's that good.Plus I need someone else to play it so we can cry about the ending together
An evil option exists, but it is much much better if you are good. Of course, one of the things I like about it is that the good-or-evil choices are hard. I mean, I'm used to the kind of painfully obvious "would you prefer to donate to a needy homeless shelter or set live kittens on fire while cackling maniacally" Lawful Stupid/Chaotic Stupid crap you see from Bioware, where it's painfully obvious that they're just including random acts of "what would Jesus and/or Emperor Palpatine do?" just so you can get karma meter points without even trying to be compelling. By contrast, allow me to repeat myself: the ethical questions in RTT are hard. Yet so incredibly rewarding.
Here is me gushing on it at much much greater length on the official forum thread for it, but there are heavy spoilers.
PLAY RUINED-TAIL'S TALE.
It's story/quest-driven companion mod that has a gripping, moving, powerful story--moreso than anything in the official game! I was utterly blown away by how compelling and well-made it was. The only downfall was that it was so good that finishing it basically killed the rest of Oblivion for me. Like, I still have the Knights of the Nine quest half-finished, and I haven't even started Shivering Isles yet, but there's just...I don't know...now that I've been through RTT, it just seems like something is missing with the entire rest of the game. It's that good.
An evil option exists, but it is much much better if you are good. Of course, one of the things I like about it is that the good-or-evil choices are hard. I mean, I'm used to the kind of painfully obvious "would you prefer to donate to a needy homeless shelter or set live kittens on fire while cackling maniacally" Lawful Stupid/Chaotic Stupid crap you see from Bioware, where it's painfully obvious that they're just including random acts of "what would Jesus and/or Emperor Palpatine do?" just so you can get karma meter points without even trying to be compelling. By contrast, allow me to repeat myself: the ethical questions in RTT are hard. Yet so incredibly rewarding.
Here is me gushing on it at much much greater length on the official forum thread for it, but there are heavy spoilers.